Tuesday, December 21, 2010

Reference Time

Started looking around and found some great references for the environment. I have decided to stick with a carnival of sorts, but an abandoned one. This will give me the freedom of adding things to the environment that might not be there in a normal circumstance but would make sense in a dystopian way.

This will also allow me to close the area off and not allow the player to venture off into areas of the environment that I don't want the to visit. Players would only have access to what I want because of debris added into the area from a detonation of some sort.

Pripyat comes to mind when modeling this, and here are some references for the less historically savvy:

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